This move sees Microsoft paving the way for its big new Project xCloud streaming service, which will bring a "Netflix for games" offering to mobiles, laptops, desktops, and Xbox consoles. Microsoft announced this week that its Xbox Live network is going to be made available for iOS and Android devices. The reason why we are saying this is because Microsoft announced today that the Xbox Live Network is coming to Android and iOS powered smartphones. This won't be the first time Xbox Live would find itself in Android and iOS games however, certain features like achievements for example, are available in Microsoft-published titles like Minecraft and Wordament. While Microsoft is interested in bringing Xbox Live integration to PS4 games as well, Sony is not really welcoming of this.
There were rumors of Microsoft bridging access to more platforms via Xbox Live. "Really uniting all those communities together with a consistent singular experience for those gamers". There are a lot of exciting possibilities here, and it won't be too long before developers actually start using Game Stack to make them a reality.
Microsoft competes against Amazon Web Services division to sell those cloud services. Developers can choose to implement the services they want.
"Microsoft intends to be as agnostic as possible - even supporting other cloud service providers and all platforms - but you have to think that these tools will end with more companies using Azure as a result", Harding-Rolls said. Private preview is receiving new tools that should speed up the process of adding voice chat, game analytics, user-generated content, and in-game notifications.