And the platform is expected to launch later this year in the US, Canada, UK, and Europe. To that end, we know Microsoft is looking to enter the game streaming market with its Project xCloud service, PlayStation already has PlayStation Now, and Google just recently pulled the curtain back on its ambitious Stadia platform.
Harrison added that the idea itself of a console is completely opposite to what Google thinks of gaming right now. More data centers need to be established if the company needs to compete with the likes of Stadia and other game streaming services.
Both Nintendo and Sony have seen their shares take a bit of a tumble following the Google Stadia reveal on Tuesday.
Google is creating its own gaming platform that is poised to render the gaming console obsolete.
Google has also announced a new Stadia controller with Wi-Fi connectivity, which connects directly into the server to offer the best possible experience. Google also grabbed the spotlight before E3, the Electronic Entertainment Expo, where gaming announcements are typically made. Moreover, the company is expected to launch the service later in 2019 in the U.S., Canada, the United Kingdom and most of Europe. This means you can use your Android, iOS, Smart TVs, Tablet or any other device that can connect to the internet to use the Stadia service.
Reportedly, the company is now exploring creating its very own game streaming platform.
The controller also includes a button for Google Assistant, so players can look up walkthroughs or hints without disturbing their gameplay.
Google is aiming to stream games at launch by supporting up to 4K 60 fps (frames per second) with HDR and full surround audio for both playing games and sharing game streams. A feature in Stadia called Crowd Play is responsible for that. However, Google promised to release more details on Stadia this summer.
Stadia is set to release this year, but that's all that's known.